There are so many videogames with the Warhammer license that it is becoming difficult to keep track of them. Almost every genre is being experimented with and only a handful of them hit the mark. Unfortunately, Warhammer 40k: Shootas, Blood & Teef is no different than the ones that are going to go into the bargain bin pretty quickly.
Having been released in October of 2022 for most platforms but most recently for Playstation 5, developers Rogueside, most known for their game Guns, Gore and Connoli, took a stab at the Warhammer franchise using their pre-existing engine to create a 2D run-and-gun platformer where you take a stab at leading an ork invasion to kill a warboss and become the boss yourself. To be honest, it is a story about an Ork that had their hair piece stolen by another ork and you want it back.
The 2D side-scrolling Contra-style action is a lot of fun at first with the simple controls, variety of gun options, and exciting environments to explore. This fun lasts for about an hour before you find yourself sticking to specific weapons, rushing through sequences that do not have you locked into a specific area and finding ways to cheese enemies just to get by them. There is nothing keeping you in the levels nor is there a reason to switch up your style of play because the variety of enemies is repetitive and even if new enemies are introduced, they just act like the other enemies but with a new skin.
Warhammer 40k: Shootas, Blood & Teef has the option to play multiplayer in either online or local coop as well as online or local PvP, Players can choose from four different characters each with their own unique styles that are true to the Warhammer universe but it doesn’t really matter who you choose because in the end you will focus on the weapons and just run through the game in a specific way. The game is a lot more fun with friends but in the end it doesn’t change the fact that the game is just a mindless run-and-gun experience at the core. As I stated before, there really is no need to change things up once you have found something that works for you. The game doesn’t present challenges to make sure you are experimenting.
The hand-drawn world is gorgeous and they did a really great job at putting you into a world that popped out and seemed lived in with destruction and gore. It is a fun world to run through aesthetically and each new area brings new eye-popping excitement to anyone who appreciates artistic talent.
One of the biggest selling points of this game is its soundtrack. It is completely heavy-metal and anyone who appreciates a good amount of that will instantly fall in love with just listening to this game. If anything, the music carries this game in every area and helps you get through the repetitive messes.
The game definitely has its fair share of bugs as well, whether it is having boss health bars drain super fast while you switch weapons or controls not working properly and having to restart checkpoints. These things happen and they will be fixed if caught but sometimes they can be frustrating while trying to really engulf yourself in an experience. Having a boss show up and lose its health almost instantly from you not doing much really doesn’t give you a taste of what it’s like to fight that boss.
The cutscenes here are hilarious and well written. To be honest, all the dialogue is actually well written. You will find yourself chuckling at the interactions between Orks and you will never forget hearing when your main character constantly says Waaaaaagh!
Overall, Warhammer 40k: Shootas, Blood & Teef clocks in at around 3-4 hours of play and that can be a tough pill to swallow with the current price tag that it has. You can sum this one up as being a short and repetitive run-and-gun experience much like Contra that is better played with friends than alone. The graphics, music and comedy save this game from disappearing completely but it isn’t one that can come highly recommended.