Sword and Fairy 6

Final Fantasy XIII ended up being one of those love it or hate it games, changing up many aspects of the series that had been fairly recognizable at least up until X-2. While we’ve seen indie studios attempt to replicate just about every sort of Square Enix game under the sun in recent years, several…

Vaporum

When I first heard of this game my impression was Lands of Lore meets Bioshock, and while the game proves itself a homage to the latter in spades it is more heavily weighted towards hidden objects and puzzles than combat. The first thing you’ll notice when starting the game is the plethora of customization options…

Disgaea 1 Complete

Fifteen years later, and this game is still as enjoyable as the first time. If you’ve played it before, this is the Afternoon of Darkness port with upgraded graphics; which adds several additional demon types, multiple extra characters to recruit, and Etna mode which consists of a story from her perspective and is about a…

Immortal: Unchained

Is Dark Souls the new zombie genre that everyone has to cash in on? Starting to look like the case as the game style has now been replicated by indie, AAA and everything in between companies. So here’s Immortal: Unchained, a game by a triple A indie company where you play a zombie with a…

Rainbow Skies

Rainbow Skies combines an RPG overworld, turn based strategy combat, fourth wall breaking dialogue and monster taming into this indie style game which seems to have all the elements for a retro yet unique take on the genre. The game itself is well executed, combat is fluid and you can pick or avoid battles as…

Touhou Genso Wanderer Reloaded

I love rogue likes; that quick paced dungeon delve which eschews story, graphics and everything else to get you straight into the action. Never ending randomized dungeons full of loot and chaos where you never know what’ll happen next. What’s this, Pandemonium? Sounds like fun- oh I’m dead. Back to the beginning?… God I hate…

The Lost Child

One of the great problems that power scaling RPGs face is they tend to have a slow start. You’ve no interesting abilities, the story is so vague there’s nothing to follow, level design is overly simple and it seems like the entire first level is set to tutorial difficulty. I won’t mince words; my first…

Moonlighter

The first thing I heard about Moonlighter was ‘Recettear mixed with Zelda’, and immediately I knew this was the type of game that was perfect for me. For those unfamiliar with the initial game, it involved delving dungeons and managing a shop, and both combat and your shop keeping role had a considerable amount of…