Morbid: The Seven Acolytes

I always enjoy when an indie studio has an idea for a game, and they just do it. Morbid: The Seven Acolytes manages to combine lovecraftian visuals, early isometric fantasy and single player soulslike elements into a game both familiar and unique. Combat is strategic and can be as slow or fast paced as you…

Solasta: Crown of the Magister

Solasta: Crown of the Magister is a fairly average game with a few neat ideas that either make or break the game depending on your perspective. Being fifth edition Dungeons and Dragons, it feels about as simplistic and basic as one would expect, but does a good job of thematically capturing the feeling of tabletop…

The Heroic Legend of Eagarlnia

At $14.49 Canadian, and with no microtransactions, the Heroic Legend of Eagarlnia is an amazing price for a decent mobile like game on steam. Focused on grand strategy, you should start by checking out the tutorial, which gradually runs you through all the choices you can do each turn. In a simplified manner- you build…

Kingdoms of Amalur: Re-Reckoning

For everyone who saw the potential of the original Amalur release, its vast maps to explore, countless fully voiced quests, days worth of play time and versatile class and combat systems, this game is just as good as it was on the ps3. For everyone disappointed by the shoddy camera work, poor targeting, stunlock based…

Hellpoint

I’m sure there will come a point where the market is so saturated with soulslikes that they start to feel like the new ‘everything must have zombies’ fad, but we’re still in the larval state since perhaps wisely people waited for From to decide to finish Dark Souls before they all threw their hats in.…

Mortal Shell

Smart level design, beautiful scenery, tight gameplay mechanics and a consistent challenge make Mortal Shell the most polished Soulslike I have yet played. The game knows what it wants to be, and by all indications they accomplished it perfectly. While there are design decisions I do not enjoy, their intended execution is as close to…

Indivisible

Indivisible is an example of a game that attempts to revolutionize RPGs, only to be sadly hobbled by a somewhat baffling ignorance of what the drawbacks of each genre it emulates brings to the table. Right away the game is clearly beautiful to behold; mixing heavily stylized and fluid animation, vibrant colour, unique models for…

Ara Fell: Enhanced Edition

My expectation for indie titles is not to produce a triple A game, but to do what you can within your limitations. So while I cannot fault most RPG maker titles for looking and sounding the same, they feel amateurish and stale when you finally come across something that’s done everything differently. Ara Fell is…

Langrisser I & II

Simple and strategy generally aren’t two things I expect to find together, but I can’t think of another way to describe the sort of RPG that Langrisser is. The strategic breadth of the game can be figured out within a battle or two, and ganging up foes to their death works in almost every scenario.…