Planet Alpha

Planet Alpha offers an experience that reminds me of great games from the past while mixing in new ideas and current graphics. It is a 2D puzzle adventurer similar to modern examples including Never Alone, Limbo and Inside; or classics like Another World.  If you are unfamiliar with this style of game, play consists of…

Shadows: Awakening

We have all played that game before, the one where the focus of the developers was clearly on all of the bells and whistles, as well as the game play loop rather than the gameplay experience itself. These are the times where it is painfully obvious that it is all about the destination and not…

Death’s Gambit

As the game’s title first appeared onscreen and the music started to play, Death’s Gambit immediately had my attention. After waiting so very long to play what I knew to be another “Souls” styled game, I was happy to see this game was ready to show me what it was doing differently right away. The…

Warhammer 40K: Inquisitor Martyr

What can be said about the Warhammer franchise video game offerings, both fantasy and 40k, that hasn’t been said before? Over the past few decades there has been more than a healthy amount of releases spanning multiple genres. Primarily the focus has been on strategy but we have also witnessed a generous offering of shooters,…

Dead Cells

It wasn’t that long ago that zombie games were all the rage. You couldn’t fire up a video game system without tripping over the undead menace. Now, it seems like the industry has latched onto the freight train that is rogue-likes. So how do you stand out from the crowd when you are one of…

Enlightenment

Roguelikes are all over the place right now. Englightenment by developer LizardKing is a game that is attempting to stand out from the crowd with a more dark and gritty atmosphere and a top down shooter like gameplay. Style however is not the most important thing, let’s see if the many other elements necessary to…

Hex 2

Sequels can be difficult. You have to change enough to keep things interesting but remain careful to not going so far as to alienate your fan base. It’s a fine balance that needs to be struck for a sequel to be sucessful. Puzzle games have an added difficulty in what to change and not to…