Indivisible

Indivisible is an example of a game that attempts to revolutionize RPGs, only to be sadly hobbled by a somewhat baffling ignorance of what the drawbacks of each genre it emulates brings to the table. Right away the game is clearly beautiful to behold; mixing heavily stylized and fluid animation, vibrant colour, unique models for…

Foregone

When you play as many games as me or my friends do you start to see patterns when new games get released. We use commonly known terms like metroidvania or rogue-like. Foregone like many other 2D platformers can’t escape these comparisons, but is unique in its mish-mash of older games. You start the game in…

Ara Fell: Enhanced Edition

My expectation for indie titles is not to produce a triple A game, but to do what you can within your limitations. So while I cannot fault most RPG maker titles for looking and sounding the same, they feel amateurish and stale when you finally come across something that’s done everything differently. Ara Fell is…

7th Sector

Ever since I was a child I’ve loved puzzles. Whether, they came in a traditional physical like format such as jigsaws, and those interlocking blocks, or virtual like video games and logic puzzles. I have fond memories of an old PC furiously going through scribbled notes to solve the next area in Myst, or figuring…

Langrisser I & II

Simple and strategy generally aren’t two things I expect to find together, but I can’t think of another way to describe the sort of RPG that Langrisser is. The strategic breadth of the game can be figured out within a battle or two, and ganging up foes to their death works in almost every scenario.…

Bloodstained: Ritual of the Night

Symphony of the Night was the game that had everything. Quick combat, exploration, aesthetic style, RPG elements without merciless grind, and a variety of combat styles to tinker with. It is rightfully remembered as one half of the games that have an entire genre named after them, to the degree where even if you haven’t…

Warhammer Quest 2: The End Times

Sometimes, keeping it simple is best. And nothing is more simple than a turn based strategy game without strategy. Perhaps that’s being a little harsh on Warhammer Quest 2, but it’s not being inaccurate. The concept is incredibly simple- you go into dungeons, you open rooms which have enemies, you kill those enemies and then…