Noita

I have died about a hundred times over the last week. I have been blown up, shot, drowned, burned, frozen, and taken more than one acid bath. I have been crushed by falling debris, electrocuted, and had my own wand backfire and spread my guts across the wall like a Pollock painting. Noita is a…

Sin Slayers

There are few combinations of words that whet my appetite more than grimdark roguelike RPG. Sin Slayers, developed by Goonswarm, claims to be such a game so I decided to take it for a run and see if the title is as advertised. The game reminds me a lot of Darkest Dungeon, but has enough…

Streets of Rogue

Killing someone by throwing an oven at them is an experience unique to Streets of Rogue; the resulting house fire, the brawl with the fire department after they arrive, and the shootout with the cops that follows is why I love this game. It would be easy to look at Streets of Rogue, developed by…

Vaporum

When I first heard of this game my impression was Lands of Lore meets Bioshock, and while the game proves itself a homage to the latter in spades it is more heavily weighted towards hidden objects and puzzles than combat. The first thing you’ll notice when starting the game is the plethora of customization options…

Evoland: Legendary Edition

Evoland 1 and 2 have finally found their way to consoles through the release of Evoland: Legendary Edition. Those unfamiliar with the series should know that it is mostly an RPG that seems to carry a controlled identity crisis meant to deliver an adventure through a history lesson and a nostalgia trip all at the…

Shadows: Awakening

We have all played that game before, the one where the focus of the developers was clearly on all of the bells and whistles, as well as the game play loop rather than the gameplay experience itself. These are the times where it is painfully obvious that it is all about the destination and not…

Warhammer 40K: Inquisitor Martyr

What can be said about the Warhammer franchise video game offerings, both fantasy and 40k, that hasn’t been said before? Over the past few decades there has been more than a healthy amount of releases spanning multiple genres. Primarily the focus has been on strategy but we have also witnessed a generous offering of shooters,…

Enlightenment

Roguelikes are all over the place right now. Englightenment by developer LizardKing is a game that is attempting to stand out from the crowd with a more dark and gritty atmosphere and a top down shooter like gameplay. Style however is not the most important thing, let’s see if the many other elements necessary to…

The Lost Child

One of the great problems that power scaling RPGs face is they tend to have a slow start. You’ve no interesting abilities, the story is so vague there’s nothing to follow, level design is overly simple and it seems like the entire first level is set to tutorial difficulty. I won’t mince words; my first…