Metaloid: Origin

If someone played Retro Revolutions previous game Metagal, they will be happy to hear that with the sequel they have made improvements across the board. Unfortunately, improving every single facet of the game only brings Metaloid: Origins to the status of an alright video game. The first thing the player is met with when starting…

Biomutant

Announced in August of 2017, Biomutant was originally set to release by the end of the following year. Due to a small team size of 20 core developers and perhaps a little too much ambition, the game finally released May 25thof 2021. Boasting an open world with kung-fu combat and choices that affect your alignment,…

Smelter

Every once in a while I am surprised by how effectively a game onboards a player and seamlessly integrates introducing story and gameplay. Starting up with an anime intro and a great theme song, Smelter quickly ingratiates itself before you even start your adventure. Brought to us by Dangen Entertainment is a fresh look at…

Silver Chains

Imagine waking up on a stormy night to discover that you crashed your car into a tree. Nothing looks familiar. You’re lost and desperate for help. You spot an ominous-looking mansion down the road, so you walk toward it. As you approach the front door, you notice someone in a semi-lit room on the top…

Warsaw

Released in September of 2020, Warsaw takes gamers back in time to Europe during the Second World War. In particular, the folks at Pixelated Milk position you at the heart of the resistance in Poland in the year 1944. Warsaw, which is the capital city of Poland is war-torn and surrounded by Nazi forces. The…

Morbid: The Seven Acolytes

I always enjoy when an indie studio has an idea for a game, and they just do it. Morbid: The Seven Acolytes manages to combine lovecraftian visuals, early isometric fantasy and single player soulslike elements into a game both familiar and unique. Combat is strategic and can be as slow or fast paced as you…

Graveyard Keeper

To be honest, when I first saw Graveyard Keeper announced, my reaction was one with a shrug and a dismissive tone. I had most recently played Stardew Valley and I believed that Graveyard Keeper was just trying to ride the successful pixel art train at the moment. I let it fall into my backlog of…

Kingdoms of Amalur: Re-Reckoning

For everyone who saw the potential of the original Amalur release, its vast maps to explore, countless fully voiced quests, days worth of play time and versatile class and combat systems, this game is just as good as it was on the ps3. For everyone disappointed by the shoddy camera work, poor targeting, stunlock based…