Gleylancer

The original release of Gleylancer from 1992 only ever saw the light of day in Japan on the Sega Genesis. Then in 2008 a small portion of the state side gaming community had a chance to take it for a spin thanks to the Wii Virtual Console version. Fast forward to today and the 16-bit…

Crown Trick

Charming aesthetic and vibrantly cute monsters meet turn based roguelike with fairly punishing losses in Crown Trick. As with any game of its ilk, this is not for the easily frustrated, but there are many elements that combine to create an enjoyable experience. It’s quite easy to see and hear the surface value of Crown…

Metaloid: Origin

If someone played Retro Revolutions previous game Metagal, they will be happy to hear that with the sequel they have made improvements across the board. Unfortunately, improving every single facet of the game only brings Metaloid: Origins to the status of an alright video game. The first thing the player is met with when starting…

Biomutant

Announced in August of 2017, Biomutant was originally set to release by the end of the following year. Due to a small team size of 20 core developers and perhaps a little too much ambition, the game finally released May 25thof 2021. Boasting an open world with kung-fu combat and choices that affect your alignment,…

Genshin Impact

I don’t play mobile games, not due to their quality but as Blizzard likes to point out I’m a pleb without a fancy intelligent phonicular device. Not that they sound overly appealing, an entire genre of low effort, repetitive microtransaction stores with something similar to a game hastily built around them. The simplicity of the…

Dex: Enhanced Edition

On the heels of Cyberpunk 2077, the recent release of Blade Runner – The Final Cut on Netflix, and the ongoing speculations about a possible season 3 of Altered Carbon, comes a neo-noir, cyberpunk, 2D action-RPG called Dex for the Nintendo Switch. Published by QubicGames and developed by Dreadlocks, Dex was originally released on the…

Hellpoint

I’m sure there will come a point where the market is so saturated with soulslikes that they start to feel like the new ‘everything must have zombies’ fad, but we’re still in the larval state since perhaps wisely people waited for From to decide to finish Dark Souls before they all threw their hats in.…

Mortal Shell

Smart level design, beautiful scenery, tight gameplay mechanics and a consistent challenge make Mortal Shell the most polished Soulslike I have yet played. The game knows what it wants to be, and by all indications they accomplished it perfectly. While there are design decisions I do not enjoy, their intended execution is as close to…