Ant-man and the Wasp

The sequel to Ant-man is a change of pace from the cast heavy Infinity war as we follow Scott, Hank, and Hope’s attempts to return to the quantum realm. The Pixel crew is joined by longtime “acquaintance” of the group and movie aficionado, Ben to discuss how Ant-man and the Wasp stacks up.

Hex 2

Sequels can be difficult. You have to change enough to keep things interesting but remain careful to not going so far as to alienate your fan base. It’s a fine balance that needs to be struck for a sequel to be sucessful. Puzzle games have an added difficulty in what to change and not to…

Xenon Valkyrie+

Xenon Valkyrie + is a retro style roguelike from developer Diabolical Mind that has come out at a time where there is more than a generous helping of titles proudly embracing their classic gaming origins. The question then becomes, is this game one that stands out from it competition and ultimately deserves your hours of…

The Mooseman

Question: when can you make the distinction between a puzzle side-scroller and a walking simulator? Answer: not when it’s The Mooseman. Originally released on PC back in February of 2017, it is now finding its way onto home consoles. The Mooseman is a 2D indie title that combines puzzles, walking, bosses, walking, flying mechanics, walking…

Touhou Genso Wanderer Reloaded

I love rogue likes; that quick paced dungeon delve which eschews story, graphics and everything else to get you straight into the action. Never ending randomized dungeons full of loot and chaos where you never know what’ll happen next. What’s this, Pandemonium? Sounds like fun- oh I’m dead. Back to the beginning?… God I hate…

The Friends of Ringo Isikawa

The Friends of Ringo Ishikawa, developed and published by Yeo, is an interesting mix of story telling, RPG, and classic beat-em-up mechanics. It has well drawn pixel graphics that bring to mind Streets of Rage and Double Dragon, a chilled out soundtrack, and depth you would not expect from a game of its type. The…

The Lost Child

One of the great problems that power scaling RPGs face is they tend to have a slow start. You’ve no interesting abilities, the story is so vague there’s nothing to follow, level design is overly simple and it seems like the entire first level is set to tutorial difficulty. I won’t mince words; my first…

Survive! Mr. Cube

Attention all Playstation trophy collectors (specifically Playstation Platinum Trophy collectors): what if I told you that there was a game out there that could net you a Platinum Trophy in under an hour of gameplay? You would probably think it was automatically a terrible game at an extremely cheap price but you would want it…